The thesis project HyperSpace is 1:1 investigation into Tangible Data and Programmable Matter. HyperSpace creates an Augmented (Hyper) Reality world. Large 3D holographic constructions appear interactively in space, visible without the need of any additional devices (goggles, screens, helmets etc). The setup combines a live render programme with motion tracking cameras and multiple laser projectors illuminating haze particles. The outcome is a full 360 degrees haptic–digital space, accurately defined in all dimensions interactive and inhabitable.
The project is a team project and embedded in the research at the arc/sec Lab for Digital Spatial Operations. The lab explores concepts for a new condition of buildings and urban environments, in which digital information will be given physical form and physical spatial appearance. With focuses into programming and human interaction with real time architecture.